Bioware som utvecklar Mass Effect 3 tänker göra ett ordentligt jobb med sitt Insanity mode.

Denna svårighetsgrad är tänkt att kräva det yttersta av spelaren. Gör du inte rätt som spelare kommer du att dö. Lead designer Preston Watamaniuk har sagt följande om denna svårghetsgrad.

”I had a lead designer for another game write to say ’make Insanity harder!’ And I was like ”OK!” he said. ”This was a really well-known and respected guy, so I was like ’OK, I’ll do my best. We really thought about it hard. On Normal you’ll be able to power your way through the game or shoot your way through the game, but when you try Hardcore or Insanity, you’re not going to be able to do that any more.

”You really will have to think about each combat, who the enemies are, what kind of resistance you’re presented with, and then strategise to take them down. I’m hoping that it’ll feel like you made a mistake, and the game called you on it, rather than ’I thought I was playing well, and then I died’.”

Detta hoppas Bioware ska kunna ge en utmaning för varje spelare.

Mass Effect 3 kommer släppas till Playstation 3, Xbox 360 och PC den 9:e mars.